Elohim


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Thread: Elohim

  1. #1

    Elohim

    A story of valiant hearts and dying light...

    You are in a dream that you are fully aware of, and in which Godly powers are bestowed upon you. You're bringing into existence beings, landscapes and worlds, at the simplest thought. You continue to create things, when out of the nothingness comes a flush of blue tipped with majestic stars that spin around in a cylindrical manner; they look of wild design but with a humane touch, forming symmetrical lines, and an optical illusion in the distant center.

    As you try to focus on the blurring center, it evades your sights, ebbing left, slightly, and then right, before centering itself. You try harder to concentrate, managing to keep track of it for a few seconds...

    You feel an unusual boost in energy following it, and your eyes blaze up; when you shut them it's as if they are still open staring blankly at red hearts, set on black fade, that twist and twirl around the expanse, they lead to a center with a different illusion of the optics. You open your eyes to see that you're flying, but before you get a chance to look once over, you crash into something, breaking it, and falling into a dark, endless void.

    The infinite nature of such a place frightens you, when suddenly, from the depths of this chasm appears water, and it catches your fall. You go about four body-lengths under, followed by shards of blue that rain into the waters all around you. The fragments have an excellent, spherical glow within the waters; when you blink, their color fades to black, their shine replaced with a black, oozing spirit.

    You try to swim to the surface, but some force is weighing your body down. You struggle, and then start to sink deeper underwater. Time flies, and the surface light is now barely in sight. You feel still but water runs up your face as you torque by, reminding you that you're underwater.

    You close your eyes to see that you are in empty space, filled with blurred spots of color, and you are met with a spectacle unlike any you've seen before; all around you are humans, still, but with an ever-changing view. You see acts of death, of battle and many other different horizons, including that of perversity and evil. They seem to be blending with the colors in the background through expression, but you can't understand how.

    As you turn left and right frantically, you accidentally gulp a mouth-full of water, and a harsh pain ignites in your chest. Your eyes are wide open and your poise, sundered, as you scratch around at your chest area; a few drowned coughs later and you cough up blood. Your whole body is now struggling as you distort what appears to be broken physics, you feel dazed and the space around you seems drunken.

    You get hot-headed and you think it's the end, and in this moment you look at the blurred colors and forms, and within them are what seem like real beings, hidden at the depths of reality, a bunch for each shade and tone, completely eluding the original - they come to life at the peak of motion, glitching - bold among the blurriness.

    In the space of a few seconds you are overtaken by imagery, and overrun by color and shades. You descend into a wild pandemonium of cartoon beings that cyclone around your body, they bite or try to grab you as you float past; the dream is of the kind where it feels as if it is going to be permanent. Your descent comes to halt when you meet a ground level that's hard to touch.

    You are led on your stomach with your eyes shut as the pain bellows into your mind, haunting you. You cough, and what comes up after is water, you can taste it; and immediately the pain resides. You open your eyes to what feels like being born again, to find that you are out of the water, in a new land. You get up to your feet, examining the wet you've dribbled on your shirt. You look around, it's midday, and in front of you notice an old statue of yourself set on circular stonework a few meters outside of a sky-scraping black temple that's welcoming you with an open archway.

    You walk up to the temple across a winding stone path led between dead trees, etched with ancient writing that you see when you blink. You shimmy past the statue, and peer through the open doors at a sermon you notice taking place at the other end. Torches burn all around the archaic interior, and all within are lit up with a red hue. The people look heated, with impure eyes, watching a priest in black clothes and a metal mask as he addresses them; he seems to be made of pure metal, which you judge by his metal arms. He speaks verses from a red-backed holy book in a language you do not know, making heartfelt gestures and referring to acts of courage and of wisdom.

    The crowd are left in awe after his performance, he is truly a father figure to them at the end of the speech. When he leaves his devotees, he walks toward you along the black marble floor, adjusting gloves on his hands as the scene starts to burn away in your peripheral, taking you to a new scene, this one with the same man, but walking on a natural rock bridge surrounded by raging fires - his mask torched and rusted, his cape fleeting at the back of his feet.

    A few moments later and he is a dozen steps away from you, when strangely, again, in your peripheral the background starts to burn away like paper; the burning hotter and harsher this time - bunrt so black, it irritates your vision, so you close your eyes. In this state of mind you visualize yourself in a cell of four rotted walls, mostly in shadows except from a small beam of light coming through an open hole in the rusted metal door that's between you and freedom. You listen as the sound of fire raging quietens, and you unseal your views, but nothing is there - it's as if you're eyes are closed. You close them once again, and you're stood in a different position in the cell, and across from you is man stood up with his eyes closed.

    A maleficent scream sounds near the other side of the door, and as it does the man's eyes are wide open, bloodshot. Suddenly, there is a flurry of loud banging noises, and the door starts to shake; whatever it is stops and screams after a few knocks. The man steps into the middle of the cell, and at this point you realize that he is alive by the skin of his teeth; his tongue and nose removed, his body coated in dry blood, and open cuts lay in painful locations.

    He cries and stares directly into your soul at moments, falling to his knees as if to express that he is helpless. He struggles to talk, but you hear the murmured words "go back"; and as they sound, the door bursts open and an eerie essence fills the room - you feel immediately intruded upon. The man screams louder than whatever came before...

    You see a very perverse, fake creature, sat some distance away from the open door, a white obese dragon that fills the squared space it's located at in the hallway; it has bear like feet, the mouth of a lion and tribal markings at all the tender spots - it's presence instills great fear into your heart. You feel as though you are forced to open your eyes, and when you do you find that you are back outside of the black temple, but this time it is dark; you're staring through the archway at the metal man who has just finished adjusting his gloves. He then focuses on you and continues to walk in your direction, expressionless.

    You walk into the temple, a cold sweat on your brow, and continue a few meters to meet the man who stands alert when you near. To the right of him you see a circle, triangle and square drawn in the air in some magical thin ink; you feel obliged to focus on this image of him with the shapes; the moment feels euphoric, as if you were in end times.

    Bar the man, yourself and the shapes, the scene quickly shifts paradigm, and behind the man comes naturally an abstraction that looks like graphical, multi-colored waves overlaid with a grid. Every thought henceforth is replicated in imagery via the flexible abstraction in the background. The metal man speaks into your mind, but with no words, only pressures; you feel as if you are told to look into the imagery, and when you do, you seer into a deeper light, one beyond the face material. Skipping vision to vision, you see dark tunnels in the shadows, and a number of unique ways in other places that you may be able to travel through if you had the guts.

    You feel surprisingly tired and stop looking around, focusing on the man and the shapes. Instantly, the imagery starts to bond with you, and instead of a movie it's like a lucid dream; all around you, in the space, appear the things you imagine, and enhanced environments take form. In this state of mind, again, deeper meaning is extracted, but this time by way of pulling out visual information, such as persona star-systems that you retrieve from the minds of people - with imagery for each star, where the image closest to you represents the trait you assumed. You feel the power elude you somewhat, a moment of release before the man brings you back to the temple, same fluid transition.

    You observe the light from the torches and see sharp beings of illusion in it's place, floating in the direction of light; they seem as one with nature. You turn around and look outside the archway, and the dead trees dotted around the gardens all have their own race of beings, all the same for each tree. You see brittle and burnt creatures where the branches should be, moving when you move - you see them rather than the real thing. In the grass are dancing green, perky families that hide when you stop moving like feral animals.

    More fatigued now than ever, you rest; eyes met with void, as you fall to the marble floor...

    Character Creation:
    Character: Your character name.
    Imagination: A description of your character. ( 500 words max, 100 words min )
    Battle Judgement:
    Poise: How well ( on a scale of 1 - 10 ) your character's imagination is reflected in your writing.
    Wisdom: How well ( on a scale of 1 - 10 ) your writing is centered round the enemy characters imagination.
    Understanding: How well ( on a scale of 1 - 10 ) your writing is received by the judge or panel.
    Attributes
    Power: For every 2 points, you gain 1 attack per rest. ( 20 max )
    Mercy: For every 2 points, you gain 1 evade per rest. ( 20 max )
    Beauty: The participant with the highest beauty writes first.
    Energy: General Statistics-based; allows immunity from a number of your enemies attacks or evades. Energy depletes after you have nullified a number of enemy attacks or evades.
    General Statistics
    Victory: Your total wins; for every 2 points, you gain 1 point to spend on an attribute. Only valid in battles between you and one with 3 attribute points difference.
    Splendor: Your win streak, beginning at 2 victories in a row; for each victory in a row after a prior victory, gain 1 energy point. Only valid in battles between you and one with 3 attribute points difference.
    Kingdom: Unlocks at 10 victory points; spend energy points to receive kingdom points, for every 2 energy, gain 1 kingdom. Kingdom points can be used to boost a selected attribute by the amount used until rest; total kingdom points act as your rank. The current champion gets to continue the story of Star-Crossed.
    Last edited by Shannon; June 24th, 2015 at 11:51 AM.

  2. #2
    Players
    Players
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    Last edited by Shannon; June 24th, 2015 at 11:53 AM.

  3. #3

  4. #4
    Quote Originally Posted by Shannon View Post
    A story of valiant hearts and dying light...

    You are in a dream that you are fully aware of, and in which Godly powers are bestowed upon you. You're bringing into existence beings, landscapes and worlds, at the simplest thought. You continue to create things, when out of the nothingness comes a flush of blue tipped with majestic stars that spin around in a cylindrical manner; they look of wild design but with a humane touch, forming symmetrical lines, and an optical illusion in the distant center.

    As you try to focus on the blurring center, it evades your sights, ebbing left, slightly, and then right, before centering itself. You try harder to concentrate, managing to keep track of it for a few seconds...

    You feel an unusual boost in energy following it, and your eyes blaze up; when you shut them it's as if they are still open staring blankly at red hearts, set on black fade, that twist and twirl around the expanse, they lead to a center with a different illusion of the optics. You open your eyes to see that you're flying, but before you get a chance to look once over, you crash into something, breaking it, and falling into a dark, endless void.

    The infinite nature of such a place frightens you, when suddenly, from the depths of this chasm appears water, and it catches your fall. You go about four body-lengths under, followed by shards of blue that rain into the waters all around you. The fragments have an excellent, spherical glow within the waters; when you blink, their color fades to black, their shine replaced with a black, oozing spirit.

    You try to swim to the surface, but some force is weighing your body down. You struggle, and then start to sink deeper underwater. Time flies, and the surface light is now barely in sight. You feel still but water runs up your face as you torque by, reminding you that you're underwater.

    You close your eyes to see that you are in empty space, filled with blurred spots of color, and you are met with a spectacle unlike any you've seen before; all around you are humans, still, but with an ever-changing view. You see acts of death, of battle and many other different horizons, including that of perversity and evil. They seem to be blending with the colors in the background through expression, but you can't understand how.

    As you turn left and right frantically, you accidentally gulp a mouth-full of water, and a harsh pain ignites in your chest. Your eyes are wide open and your poise, sundered, as you scratch around at your chest area; a few drowned coughs later and you cough up blood. Your whole body is now struggling as you distort what appears to be broken physics, you feel dazed and the space around you seems drunken.

    You get hot-headed and you think it's the end, and in this moment you look at the blurred colors and forms, and within them are what seem like real beings, hidden at the depths of reality, a bunch for each shade and tone, completely eluding the original - they come to life at the peak of motion, glitching - bold among the blurriness.

    In the space of a few seconds you are overtaken by imagery, and overrun by color and shades. You descend into a wild pandemonium of cartoon beings that cyclone around your body, they bite or try to grab you as you float past; the dream is of the kind where it feels as if it is going to be permanent. Your descent comes to halt when you meet a ground level that's hard to touch.

    You are led on your stomach with your eyes shut as the pain bellows into your mind, haunting you. You cough, and what comes up after is water, you can taste it; and immediately the pain resides. You open your eyes to what feels like being born again, to find that you are out of the water, in a new land. You get up to your feet, examining the wet you've dribbled on your shirt. You look around, it's midday, and in front of you notice an old statue of yourself set on circular stonework a few meters outside of a sky-scraping black temple that's welcoming you with an open archway.

    You walk up to the temple across a winding stone path led between dead trees, etched with ancient writing that you see when you blink. You shimmy past the statue, and peer through the open doors at a sermon you notice taking place at the other end. Torches burn all around the archaic interior, and all within are lit up with a red hue. The people look heated, with impure eyes, watching a priest in black clothes and a metal mask as he addresses them; he seems to be made of pure metal, which you judge by his metal arms. He speaks verses from a red-backed holy book in a language you do not know, making heartfelt gestures and referring to acts of courage and of wisdom.

    The crowd are left in awe after his performance, he is truly a father figure to them at the end of the speech. When he leaves his devotees, he walks toward you along the black marble floor, adjusting gloves on his hands as the scene starts to burn away in your peripheral, taking you to a new scene, this one with the same man, but walking on a natural rock bridge surrounded by raging fires - his mask torched and rusted, his cape fleeting at the back of his feet.

    A few moments later and he is a dozen steps away from you, when strangely, again, in your peripheral the background starts to burn away like paper; the burning hotter and harsher this time - bunrt so black, it irritates your vision, so you close your eyes. In this state of mind you visualize yourself in a cell of four rotted walls, mostly in shadows except from a small beam of light coming through an open hole in the rusted metal door that's between you and freedom. You listen as the sound of fire raging quietens, and you unseal your views, but nothing is there - it's as if you're eyes are closed. You close them once again, and you're stood in a different position in the cell, and across from you is man stood up with his eyes closed.

    A maleficent scream sounds near the other side of the door, and as it does the man's eyes are wide open, bloodshot. Suddenly, there is a flurry of loud banging noises, and the door starts to shake; whatever it is stops and screams after a few knocks. The man steps into the middle of the cell, and at this point you realize that he is alive by the skin of his teeth; his tongue and nose removed, his body coated in dry blood, and open cuts lay in painful locations.

    He cries and stares directly into your soul at moments, falling to his knees as if to express that he is helpless. He struggles to talk, but you hear the murmured words "go back"; and as they sound, the door bursts open and an eerie essence fills the room - you feel immediately intruded upon. The man screams louder than whatever came before...

    You see a very perverse, fake creature, sat some distance away from the open door, a white obese dragon that fills the squared space it's located at in the hallway; it has bear like feet, the mouth of a lion and tribal markings at all the tender spots - it's presence instills great fear into your heart. You feel as though you are forced to open your eyes, and when you do you find that you are back outside of the black temple, but this time it is dark; you're staring through the archway at the metal man who has just finished adjusting his gloves. He then focuses on you and continues to walk in your direction, expressionless.

    You walk into the temple, a cold sweat on your brow, and continue a few meters to meet the man who stands alert when you near. To the right of him you see a circle, triangle and square drawn in the air in some magical thin ink; you feel obliged to focus on this image of him with the shapes; the moment feels euphoric, as if you were in end times.

    Bar the man, yourself and the shapes, the scene quickly shifts paradigm, and behind the man comes naturally an abstraction that looks like graphical, multi-colored waves overlaid with a grid. Every thought henceforth is replicated in imagery via the flexible abstraction in the background. The metal man speaks into your mind, but with no words, only pressures; you feel as if you are told to look into the imagery, and when you do, you seer into a deeper light, one beyond the face material. Skipping vision to vision, you see dark tunnels in the shadows, and a number of unique ways in other places that you may be able to travel through if you had the guts.

    You feel surprisingly tired and stop looking around, focusing on the man and the shapes. Instantly, the imagery starts to bond with you, and instead of a movie it's like a lucid dream; all around you, in the space, appear the things you imagine, and enhanced environments take form. In this state of mind, again, deeper meaning is extracted, but this time by way of pulling out visual information, such as persona star-systems that you retrieve from the minds of people - with imagery for each star, where the image closest to you represents the trait you assumed. You feel the power elude you somewhat, a moment of release before the man brings you back to the temple, same fluid transition.

    You observe the light from the torches and see sharp beings of illusion in it's place, floating in the direction of light; they seem as one with nature. You turn around and look outside the archway, and the dead trees dotted around the gardens all have their own race of beings, all the same for each tree. You see brittle and burnt creatures where the branches should be, moving when you move - you see them rather than the real thing. In the grass are dancing green, perky families that hide when you stop moving like feral animals.

    More fatigued now than ever, you rest; eyes met with void, as you fall to the marble floor...

    Character Creation:
    Character: Your character name.
    Imagination: A description of your character. ( 500 words max, 100 words min )
    Battle Judgement:
    Poise: How well ( on a scale of 1 - 10 ) your character's imagination is reflected in your writing.
    Wisdom: How well ( on a scale of 1 - 10 ) your writing is centered round the enemy characters imagination.
    Understanding: How well ( on a scale of 1 - 10 ) your writing is received by the judge or panel.
    Attributes
    Power: For every 2 points, you gain 1 attack per rest. ( 20 max )
    Mercy: For every 2 points, you gain 1 evade per rest. ( 20 max )
    Beauty: The participant with the highest beauty writes first.
    Energy: General Statistics-based; allows immunity from a number of your enemies attacks or evades. Energy depletes after you have nullified a number of enemy attacks or evades.
    General Statistics
    Victory: Your total wins; for every 2 points, you gain 1 point to spend on an attribute. Only valid in battles between you and one with 3 attribute points difference.
    Splendor: Your win streak, beginning at 2 victories in a row; for each victory in a row after a prior victory, gain 1 energy point. Only valid in battles between you and one with 3 attribute points difference.
    Kingdom: Unlocks at 10 victory points; spend energy points to receive kingdom points, for every 2 energy, gain 1 kingdom. Kingdom points can be used to boost a selected attribute by the amount used until rest; total kingdom points act as your rank. The current champion gets to continue the story of Star-Crossed.
    This is an amazing, very visual write. It's very esoteric and I believe it has a wealth of deeper meaning and reflection to it. It's very hard to know if the things I imagined from it are the things you imagined, but your descriptions and your scenery are really well done.

    I guess the thing that get's me the most though is that it is too esoteric in that I'm not ever sure what's going on. As the beginning of an rPG where one is meant to explore for things such as answers to the plot, it can work very well. I'm really intrigued by what you wrote it has an intensity to it, but stand-alone, while very well done, it leaves me somewhat in a shell-shocked state of bewilderment.

    I just want you to know, this was really, really good imagery to me and well written and complex, at least to me. Developing this further would probably not be the worst thing you could do.

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