|
tackling the sense of place in space
When dealing with the very basics - time, place, motion - I've noticed that when writing a story that takes place in space, it can be more difficult to achieve setting due to the unknown nature of the future, combined with, locale(s) that may be differing worlds/planets altogether. Especially when they involve multiples.
Sort of like introducing characters two thirds into the story, it tends to loose the reader interest while dropping off in the inherently-cohesive department and resulting in a leaky tale at best.
What are ways around this?
Last edited by Throughy : 12-22-2007 at 12:32 AM.
|