Here's a fun challenge I have thought a bit about. Basically I will "hire" you to do a job for me and give you a mission briefing and a selection of gadgets to choose from. You describe your character to me, tell me what gadgets you choose to bring with you and go off on the mission. From that point everything is up to you, with three simple rules. First, the primary mission objective must be completed by the end of your post Second, the equipment you choose to bring with you are the equipment you are allowed to use. And third, make it as realistic as possible. Every character must be a regular human, so no androids, martians, superheroes or something. You know how to use the equipment you bring with you unless you say otherwise at the beginning, so using a zip-wire from the 50h floor down to the 43rd on the outside, using a bow to take out a security camera and things like that are acceptable if you bring those things with you. However, if you jump out the 50th floor window and didn't bring a zip-wire, I wouldn't want to be you.
Everyone understand the concept? Think of it like a game, except your character are the one who's taking part and not you. And now, let's begin. I'm curious what you will come up with. And of course, feel free to comment on other people's missions, or even work together.
MISSION OBJECTIVE
Agent, your first target is the Ankh of Osiris, an egyptian cross that dates back over six thousand years. It is about thirty cm tall and made of pure gold, so naturally a lot of people would like to get their hands on it. The ankh was recently reported found in a crate that was shipped to the Arkham Museum, located on the 60th floor in the Dean Towers. It is a moderately well guarded area, so expect some resistance. And remember, the shadows are your friend. You are allowed to use lethal force if necessary, but as usual, try to avoid any casualties or breaking too much.
AVALIABLE EQUIPMENT
* Zip-wire
* Infrared goggles | Only one set of
* Nightvision goggles. | goggles pr agent
* Automatic Lockpick (picks any non-electronic locks, and are attached to your wrist.)
* Tranquilizer darts (puts any guard to sleep and can be armed with special EMP darts that will take out security cameras. Also attaches to your wrist, so you can only pick this or the automatic lockpick. Choose carefully.)
* Bow and arrows with six different type of arrows of your choice.
* Sword, regular or electronic. For natural reasons, you can only carry this or the bow and arrows.
* Bag for bigger inventory. You can store things like weapons taken from the enemies in this one, but it means not carrying the bow, sword or zip-wire. Also hinders movement somewhat.
Good luck, agent.



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