I have a rather interesting experience relating to publishing and New Media. Back when the Oddville Press thing was first touted, I suggested that perhaps it might be better to start an interactive media project rather than simply trying to replicate a print publication on PDFs. Obviously they went the latter way, but I tried to then grow the original idea. A few folks were involved from here, but it basically keeled over because trying to organise anything by committee never works.
The result was that I teamed up with a few people locally, and the idea was to try to create a framework that encompassed all forms of word-based products (I know it sounds odd, but we wanted to steer clear of the associations with terms such as writing, reading, recorded voice, animation, film, etc.). The idea was that word-based work in any format could be contained within a single package, which could then be distributed as a complete whole, or as a range of other single mediums.
The final package was obviously nothing short of a collection of files of varying types, but the "front end" then allowed the user to do various things with the files. It also ensured that the files were "containerised" so that the user actually had a physical product. It would have been simple to simply use a website, but we wanted to have something physical that they received.
Whilst this was being built I spent a fair bit of time trying to find a commercial sponsor. This was partly to generate funds, but predominantly to get access to the distribution chain. Rather than piss about, I approached a number of the leading players in the data distribution sector, and strangely none of them told me to piss off.
Things were progressing when out of the blue we were contacted by a representative of a media publishing company (I have to be vague due to an NDA) who had in turn heard about the idea from one of the distributors (with whom I believe that have common bonds). The upshot was that they liked the idea and entered into negotiations to acquire it.
Because of other commitments, I was happy to take some money and move on. My main partner, who was working on the interface, wanted to see it through. I took my money and he was employed by the publisher.
Last week it was announced that the project has been "discontinued". My partner has been paid off, and has been informed that it is "highly unlikely" that the project will be revisited. Okay, it's a good thing because we both earned out of it. However, the downside is that we cannot now use many of the ideas. Whilst the publisher will not use the idea, it doesn't want anyone else using it either.
The rub is this; I have been informed that the main reason that the company dropped the project was because when it analysed its sales of individual elements (i.e. books - including paper books, on-line books and e-reader books; audio recordings - CDs, DVDs, MP3s; video recordings - DVD, downloads, etc., it just didn't make sense to present a wide range of multi-media elements in one package. Not when they could be sold separately.
Now, I'm not a "let's do it because we can" type of person. I have to pay bills, and go on holiday and drink beer and stuff like that. I pursued the aforementioned project predominantly to learn about new media, because as someone who works in old fashioned books and magazines, I realised that I'd better be ready to make the leap. Commercially, exploiting all the benefits of new media doesn't make sense. The whole "multi-media" thing is good, but any publisher of data would be giving the user too much to make it worthwhile.
This leaves what I call the hobbyist publisher. Sadly, many of these types are shit at what they do. The result it poor quality new media offerings which simply drag down the good ones with them. It muddies the water, and generally puts people off. Yes, they will still search out the classics on-line, because it's easy and cheap, but what does this mean for new media as a whole?
I figure that what is needed is a new approach to the whole writing thing. Rather than trying to put writing into a new format, we need a new multi-format art that exploits the media. This is the only way that publishers/producers will take new media seriously before the other markets dry up. Until then, they will restrict the use of multi-media.
Any thoughts?



LinkBack URL
About LinkBacks
Reply With Quote





Bookmarks