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Prolific Writer
Join Date: May 2005
Location: Las Vegas, NV
Posts: 274
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And her comes the plot!
Go for it!
SYNOPSIS
Fourteen beings create the planet Terron, along with many magical worlds and creatures. They agree that each will have their own realm and none will interfere with the others.
The agreement between the all-powerful and all knowing falls apart. Interference with the worlds and various peoples of one take place by another. Joventas first fusses with Ptah, then the followers of Gaea invade the same kingdom and replace Ptah with her. Justus’ peoples invade Gaea’s realm and assume control of all. Meanwhile, the offspring of others do the same, some meddling more than others.
Two of the most intrusive are Karis and Lucan, sons of Joventas.
Karis materializes to a small group at the far end of the middle sea and using guile, hypnotizes them into believing his views and laws are superior to all others. Lucan, the eldest, works behind the scenes to expand the sect so that he may exercise his power over all the creatures of the human part of the worlds. Their followers gain power in the lands of Justus and spread into the lands of Owain and Lugas.
Gaea, Justus and Ptah, while fearsome to their believers, are in reality, not ferocious or power seeking. When Owain discovers that Frigga, one of his daughters, has sided with Lucan in his schemes, he meets with Lugas to work out a plan to stop them. The others do nothing and accept their losses.
Owain selects Queen Dagna, wife of King Snorra and impregnates her. The Queen’s daughter carries Owain’s powers and has a birthmark in the shape of a red squirrel.
Lugas selects Queen Catriona, wife of King Bowen, who gives birth to a son bearing his powers and the sign of a black raven upon his breast.
When the time is ripe, the two offspring meet and unite, creating a son with the magical powers of both, bearing the flaming red hair of his mother, emerald green eyes of his father and a red birthmark of a raven. His full power will come to be with the help of a magical amulet and sword on the dawn of his twelfth year. If the lad is brave and believes, he will carry out a task of going to an icy place to set the amulet upon an altar, which will unlock the seals and undo the damage of Lucan and Karis and the other gods.
Three dreaded Dragon Ships, Drakkar, come to the town of Carron on the western coast of Scotia. They bear a Völva priestess of Frigga seeking an eleven-year-old boy with flaming hair, green eyes and a special birthmark.
Meoc and Aine bid their son, Ian, to flee to the hills to seek the hermit who has lived there all his life. Accompanied only by his sheepdog, the boy does so, finds the hermit who takes him to his magically hidden cave. The search for Ian is unsuccessful and, with Aine taken hostage, Meoc is given one day to bring the boy or watch his wife tortured and slain. Meoc arrives in the cave and tells Ian the truth of his birth and who Meoc, Aine and the hermit are. He places an amulet bearing the sign of Morrigan, the Triple Goddess on the boy‘s breast, and gives him his father’s magical sword. He then bids the boy farewell and returns, empty of hand, to the village.
Ian watches in horror through the eyes of a raven in the druid’s magical mirror, as the Völva priestess has his parents whipped to death. Ian sees that they die with smiles upon their faces.
Thus begins a journey, which takes Ian and his dog, along with Raghnall the druid and his magic cat, across Scotia to meet Tiernan the dwarf. Ian encounters magical creatures in other worlds and goes to a sacred grove of oaks, where, upon the rising of the sun on the day of his twelfth year, he defeats a monstrous Crocotta, half dog and half wolf, in order to reach the Great Tree. There, the rays of Father Sun unite the powers of his mother and father to give him the magic he needs to complete his quest -- if he believes.
In the weeks and months that follow, Ian and his companions must avoid those seeking them for a bounty of gold, overcoming spirits and monsters set against them by Fiona the Fair, the Völva priestess. He meets Breanna, a beautiful young girl of the common folk and, in spite of her initial disdain, she joins their quest, adding strength to Ian’s determination. They cross dangerous bodies of water, meet the young man’s grandparents and, at last, reach the Land of Ice.
At the foot of the Mountain of Fire, surrounded by storms ablaze with lightning and resounding thunder, a strange barrier restrains the druid and dwarf along with Ian’s animal companions. Ian enters, unaware that Breanna follows. He faces a mighty Ice Dragon and, at last, reaches the dangerous bridge of ice he must cross to the altar of blue stone veined with gold.
Before he can step upon the bridge, invisible creatures attack and, although Ian is able to fight them off with sword, staff and magic, he is terribly wounded.
Breanna rushes to his side and, told what to do by sprites and lightning elves, prepares the magic potion that, with her love, brings Ian back to life. Then, hand in hand, believing in each other, they cross the fearsome bridge, set Ian’s magic amulet in its niche in the stone and watch the light go forward to unlock the seals and return to world to as it was meant to be.
940 words
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